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使用html+css+js实现弹球游戏

 

17969075ca2705a31a16ae54b880bb9.png

代码如下,复制即可使用:

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<!doctype html>

<head>

    <style type="text/css">

        .panel{

            position: relative;

            z-index: 0;

            top:0px;

            left: 400px;

            width: 300px;

            height: 500px;

        }

        .console{

            position: absolute;

            z-index: 1;

            top:0;

            left:0;

            width:100%;

            height: 40px;

            background-color: #bbb;

        }

        .message{

            position: absolute;

            z-index: 1;

            top:40px;

            left:0;

            width:100%;

            height: 460px;

            color: white;

            font-size: 50px;

            text-align: center;

            line-height: 460px;

            background-color: #999;

        }

        .start,.score,.pause{

            position: absolute;

            z-index: 2;

            top: 0;

            width: 100px;

            height: 100%;

            font-size: large;

            color: white;

            text-align: center;

            line-height: 40px;

            background: -webkit-linear-gradient(top,#4ca8ff,yellow);

        }

        .start{

            left: 0px;

        }

        .score{

            left:100px;

            background-color: red;

        }

        .pause{

            left:200px;

        }

        .start:after,.pause:before{

            content: "";

            position: absolute;

            z-index: 2;

            top: 0;

            width: 3px;

            height: 100%;

            background: -webkit-linear-gradient(top,#666,#999);

        }

        .start:after{

            left: 97px;

        }

        .pause:before{

            left: 0px;

        }

        .start:hover,.pause:hover{

            cursor: pointer;

            background: -webkit-linear-gradient(top,#4ca8ff,red);

        }

        .panel span{

            position: absolute;

            z-index: 0;

            top:50%;

            left: 50%;

            font-size: 50px;

            color: blue;

        }

        .ball,.secondBall{

            position:absolute;

            z-index: 2;

            border-radius:50%;

            width: 20px;

            height: 20px;

        }

        .ball{

            top: 460px;

            left:140px;

            background-color: red;

        }

        .secondBall{

            top: 40px;

            left:140px;

            background-color: red;

        }

        .plate{

            position: absolute;

            top:480px;

            left: 100px;

            z-index: 2;

            width: 100px;

            height: 20px;

            background-color: #e5e5e5;

        }

        .promte{

            margin-top: 20px;

            text-align: center;

        }

    </style>

</head>

<body>

    <div id="panel" class="panel">

        <div class="console">

            <div id="start" class="start">开始</div>

            <div id="score" class="score">0</div>

            <div id="pause" class="pause">暂停</div>

        </div>

        <div id="message" class="message"></div>

        <div id="ball" class="ball"></div>

        <div id="plate" class="plate"></div>

    </div>

    <div class="promte">提示:键盘左右箭头控制滑板</div>

    <script     type="text/javascript">

        (function(){

            document.onkeydown = function(e){

                var e = e || window.event;

                if(e.keyCode == 37){

                    //键盘向左键

                    plateMove("left");

                }else if(e.keyCode == 39){

                    //键盘向右键

                    plateMove("right");

                }

            }

        })();

        var panel = document.getElementById("panel"),

            message = document.getElementById("message"),

            plate = document.getElementById("plate"),

            ball = document.getElementById("ball"),

            start = document.getElementById("start"),

            score = document.getElementById("score"),

            pause = document.getElementById("pause"),

            secondBall;

        var startGame, x = x2 = -1, y = y2 = -1, speed = 1, positionArr = [], pauseActive = false,

            //一个标志:表示难度是否还能增加

            flag = true,

            //球的起始位置

            ballX, ballY, secondBallX, secondBallY,

            //边界

            minX = 0,

            maxX = panel.offsetWidth - ball.offsetWidth,

            minY = 40;

            maxY = panel.offsetHeight - ball.offsetHeight - plate.offsetHeight;

        window.onload = function(){

            if(window.addEventListener){

                start.addEventListener("click",startClick,false);

                pause.addEventListener("click",pauseClick,false);

            }else if(window.attachEvent){

                start.attachEvent("onclik",startClick);

                pause.attachEvent("onclik",pauseClick);

            }else{

                start.onclik = startClick;

                pause.onclik = pauseClick;

            }

        }

        

        function plateMove(direction){

            if(direction == "left"){

                if(plate.offsetLeft > 0){

                    plate.style.left = (plate.offsetLeft-30 < 0? 0 : plate.offsetLeft-30)+"px";

                }

            }

            if(direction == "right"){

                if(plate.offsetLeft < 200){

                    plate.style.left = (plate.offsetLeft+30 > 200? 200 : plate.offsetLeft+30)+"px";

                }

            }

        }

        function startClick(){

            if(!pauseActive){

                resetGame();

            }else{

                pauseActive = !pauseActive;

            }

            startGame = setInterval(function(){

                //console.log(ballX+"======"+ballY);

                positionArr = setPosition(ballX,ballY,true);

                if(positionArr == "GAMEOVER"){

                    return;

                }

                ballX = positionArr[0];

                ballY = positionArr[1];

                //设置球的位置

                ball.style.left = ballX+"px";

                ball.style.top = ballY+"px";

                if(!flag){

                    positionArr = setPosition(secondBallX,secondBallY,false);

                    secondBallX = positionArr[0];

                    secondBallY = positionArr[1];

                    secondBall.style.left = secondBallX+"px";

                    secondBall.style.top = secondBallY+"px";

                }else{

                    addDifficulty();

                }

            },30);

        }

        function pauseClick(){

            pauseActive = true;

            clearInterval(startGame);

        }

 

        function resetGame(){

            clearInterval(startGame);

            message.innerHTML="";

            score.innerHTML="0";

            ball.style.left = "140px";

            ball.style.top = "460px";

            plate.style.left = "100px";

            plate.style.top = "480px";

            ballX = ball.offsetLeft;

            ballY = ball.offsetTop;

            speed = 1;

            flag = true;

            //第二个球设置隐藏

            if(secondBall){

                secondBall.style.display="none";

                secondBall.style.left = "140px";

                secondBall.style.top = "40px";

            }

        }

 

        function addDifficulty(){

            if(parseInt(score.innerHTML) > 500 && parseInt(score.innerHTML) < 2000){

                speed = 1.2;

            }else if(parseInt(score.innerHTML) > 2000 && parseInt(score.innerHTML) < 5000){

                speed = 1.5;

            }else if(parseInt(score.innerHTML) > 5000){

                if(typeof secondBall != "undefined"){

                    secondBall.style.display="";

                }else{

                    secondBall = document.createElement('div');

                }

                

                secondBall.className = 'secondBall';

                panel.appendChild(secondBall);

                secondBallX = secondBall.offsetLeft;

                secondBallY = secondBall.offsetTop;

                flag = false;

            }

        }

        function setPosition(_x,_y,firstball){

            if(_x == minX || _x == maxX){

                //x*=-1;

                firstball? x*=-1 : x2*=-1;

            }

            if(_y == minY || _y == maxY){

                //y*=-1;

                firstball? y*=-1 : y2*=-1;

            }

            if(_y == maxY){

                //判断挡板的位置是不是在球的范围内

                if(plate.offsetLeft > _x || (plate.offsetLeft + plate.offsetWidth) < _x){

                    clearInterval(startGame);

                    message.innerHTML="GAMEOVER";

                    return "GAMEOVER";

                }

            }

            if(firstball){

                _x+=4*x*speed;

                _y+=5*y*speed;

            }else{

                _x+=4*x2*speed;

                _y+=5*y2*speed;

            }

            

            //边界处理

            _x = _x < minX? minX : _x;

            _x = _x > maxX? maxX : _x;

            

            _y = _y < minY? minY : _y;

            _y = _y > maxY? maxY : _y;

            //设置分数

            score.innerHTML=parseInt(score.innerHTML)+10*speed;

            return [_x,_y];

        }

    </script>

</body>

</html>


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